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"We were quite exhausted at the end of The Banner Saga," he continues. Kickstarter is "the cheapest form of money" available to most developers, Watson says, but the attendant difficulties are easy to underestimate. When considering a sequel, most developers would have returned to crowdfunding as their starting point, but Stoic thought differently. The middle of 2012 was simply a good time to crowdfund a game, and all the more so if you happened to be leaving one of the biggest names in console development to make a visually stunning passion project. Looking back now, Watson acknowledges that The Banner Saga's performance on Kickstarter was serendipitous. So when we launched Banner Saga, from day one we had this huge engaged audience." "We did a multiplayer demo, Factions, and we maintained our community throughout that time. "A lot of things worked in our favour, starting with that attention through Kickstarter, which continued through launch," Watson says. The Banner Saga, Stoic's debut, was supposed to be "a one year game on our own savings," but a breakout Kickstarter campaign forced them to raise their ambitions Stoic asked the crowd for $100,000, and was duly handed $720,000. "We really neglected our community during the development of Banner Saga 2, because we were focusing on our work. As Stoic, success need only mean the ability to make the next game. At Bioware, success could mean selling millions of units. The advice he offers is much the same as that with which he and his co-founder Arnie Jorgensen reassured themselves when they decided to leave Bioware to start their own studio. Education, funding, publishing, retail every part of the chain seems a degree - and very often several degrees - more complicated.Īs one Nasscom's key international speakers, Stoic founder John Watson has been asked about success by a steady flow of eager Indian developers. Developers in India face virtually all of the same challenges as their peers in the US and Europe, but with a sackful more that directly arise from being part of an emerging games industry. Recently, Banner Saga 3, the final game in the trilogy was announced alongside a Kickstarter, which it smashed.Attending a show like Nasscom GDC lends a distinct perspective on success. We are excited customers can play the challenging Survival Mode for the first time on console!” he added.īanner Saga 2 is available for PS4, Xbox One, PC, Mac, and mobile devices. The Stoic team has been nominated for Best Strategy Game with each Banner Saga 1 and 2 release so it is only fitting there is a mode that truly focuses on this game play. Survival Mode is pure strategy and is catered to those who want to get into epic viking battles. “Adding the Survival Mode DLC to consoles is going to extend the Banner Saga experience for our fans. Steve Escalante, General Manager at Versus Evil accompanied the announcement with the following: Additionally, there is now The Banner Saga Complete Pack, which includes both The Banner Saga and Banner Saga 2 and now also the Survival Mode DLC for $37.99 USD.
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If you have already purchased the game on PS4 or Xbox One, you can buy Survival Mode as an addition for $4.99 USD.